...a girl can make a more informed decision about her health and life.
FOUND OBJECT
Object
A useless thing kept because it still carries a signal.
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ZUNGK Object Index
Useless things are not deleted here. They are kept, inspected, and given one more reason to stay.
YEARS OF IMPACT
How do you measure the impact of design?
How do you measure the impact of design?
We see the evidence
of impact when...
...a parent has the tools and confidence to help their children thrive.
...an organization can more effectively meet the needs of a population it serves.
Although the impact of design can be difficult to measure, doing so is essential.
WHAT WE COUNT
REACH BY GEOGRAPHY
In the past 10 years, we’ve worked across 45 countries in collaboration with over 100 partners.
[HOVER OVER GREEN DOTS TO SEE LIST OF PARTNERS AS OF MARCH 2021] NORTH AMERICA
644,000
WOMEN
& GIRLS
Stories of impact unfold through services, tools, campaigns, and systems that become part of daily life.
4,109,800
FARMERS &
FOOD
ENTREPRENEURS
OUR PROCESS
A way of working that keeps people, systems, and evidence in motion.
LISTEN
Start with people, context, and the conditions that shape everyday decisions.
MAKE
Prototype services, campaigns, tools, and systems with the people who will use them.
MEASURE
Track reach, behavior, adoption, and what continues to move after launch.
ZUNGK IS IMPACT WHEN THE LEFTOVER STARTS MOVING SOMEONE ELSE.
ZUNGK WORLD
[ SUPPORT THE THINGS THAT STAY ]
[ SCROLL TO OPEN THE PILE ]
Not junk. A world built from leftovers, badly named files, secondhand objects, soft rebellion, and feelings that refused to disappear.
THE FEED
CANNOT
NAME IT
Algorithm World sorts everything into speed, taste, and recommendation. ZUNGK begins where that system fails.
FOR YOU SAVE AGAIN NO CATEGORY HALF OPEN DO NOT DELETE
JUNGK
COLLECTS
RESIDUE
JungK records emotional residue before it becomes a clean story. The archive is messy because the feeling is still alive.
A ticket, a charm, a wrong file name. Each one is a door.
STAGE TRADER / EMOTION RECEIPT
VROWN
SELLS THE
FEELING BACK
What JungK collects, Vrown turns into performance: love, boredom, hurt, pleasure, and cute self-awareness.
PRICE: ONE REPLAY NO REFUNDS AFTER MIDNIGHT
JUNK
LEAKS
LATE
JUNK is not a villain. It is the leftover self: the parts JungK cannot classify and Vrown refuses to polish.
ERROR / SOFT ROOM
BADLY NAMED
MADE OF
WHAT
I KEPT
ZUNGK is a room, a method, and a world-view: save the trace before the system calls it trash.
[ ZUNGK WORLD / ROOT ARCHIVE / KEEP WHAT MOVED YOU ]
Not junk. ZUNGK.
ZUNGK WORLD
A room for the things that stayed after the feed moved on.
EVERYTHING IS RECOMMENDED, SORTED, SAVED.
ZUNGK starts where polished systems fail: in the leftovers, the badly named files, the secondhand objects, the feelings that were too small to trend.
Click a saved object.
Vrown
WHAT JUNGK COLLECTS, VROWN SELLS BACK AS FEELING.
On stage the archive becomes a transaction: love, hurt, pleasure, boredom, a cute thing with teeth.
JUNK
THE LEFTOVER SELF LEAKS OUT LATE.
Not a villain. Not a clean alter ego. Just the parts JungK could not classify and Vrown would not perform.
Living map
Six rooms, one emotional cycle.
ARCADE RUINS opens the world like a character select screen: bright, slightly broken, and not fully explained.
I AM MADE OF WHAT I KEPT.
나는 내가 모은 것들로 만들어진 사람.
We build brand worlds
for brand fans
and beyond
We are not defined by disciplines. However, here are some of the things we do...
A CREATIVE
PLAYGROUND
Crafted from the ground up, the studio is designed to foster a creative community that inspires. Across two floors, it keeps the serious work up front and the playful energy in the back.
WE ARE A GROUP
OF UNIQUE, DESIGN
DRIVEN PEOPLE.
Our playful design process is built on collaboration, open conversation, and the kind of room energy that lets good ideas get louder.
That approach helps us deliver stronger creative outcomes and build lasting partnerships with our clients.
ONE AND DONE
ISN’T IN OUR DNA.
JOIN THE ANALOGUE TEAM *
OPEN POSITIONS BELOW:
Jobs
OPEN POSITIONS
HEAD OF MOTION
LEEDS BASED - STUDIO
ARE YOU A HEAD OF MOTION WHO CAN LEAD A TEAM?
Lead a small motion team, shape the creative bar, and help make moving image a defining strength of the studio.
jobs@madebyanalogue.co.ukSENIOR DESIGNER
LEEDS BASED - STUDIO
ARE YOU A SENIOR DESIGNER WHO CAN INSPIRE A TEAM?
Bring strong craft, illustration, art direction, and a love of entertainment culture into playful brand worlds.
jobs@madebyanalogue.co.ukJOIN THE ANALOGUE TEAM
OPEN POSITIONS BELOW:
Jobs
OPEN POSITIONS
SENIOR DESIGNER
LEEDS BASED - STUDIO
ARE YOU A SENIOR DESIGNER WHO CAN INSPIRE A TEAM?
We are looking for a designer with confident craft, strong art direction, illustration range, and a sharp instinct for culture-led brand worlds.
Someone who can move between packaging, branding, illustration, and campaign systems while helping younger designers raise the bar.
It helps if you know your way around motion conversations, love entertainment and pop culture, and enjoy building trust with clients.
If that sounds like you, drop us an email:
jobs@madebyanalogue.co.ukHow bad is your digital hoarding?
Did you really need to save that post?
When was the last time you watched it again?
Ready to discover the impact of save for later?
SAVE FOR LATER
RECENTS
FORMED
INFO.MP4
OOPS.GIF
SAVED?
LIGHTS.GIF
CHAINZ.MP4
DIVA.GIF
IPHONE.MP4
Pause.Take a breath.
Only a small slice of saved content is ever revisited.
This fold keeps gathering sources from everywhere.
ADDED 2025
INFO.PNG
30K SAVES
CAPRINA.MP4
130K SAVES
We don't just save data - we save moments, emotions, inspiration. Each moment, emotion, inspiration and unfinished plan forms a massive, messy mirror of who we are online.
DO YOU REALLY
NEED TO KEEP
IT ALL?
Accumulation does not equal meaning.
The value is in choosing, not keeping.
itsy bitzy
PLAYLIST
itsy bitzy
shorts
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